DevJobs

Technical Artist 500

Overview
Skills
  • Unity Unity
  • Animation
  • Animation controllers
  • Illustrator
  • Materials
  • Particle system
  • Photoshop
  • Scripting
  • Shaders
  • UI system

You're invited to Join Beach Bum, the greatest gaming family that brings a new twist to classic games by introducing them to the world of online casual games.


Job Description:

  • Be a part of our designers' and animators’ team
  • Communicating between engineers, designers, and any non-technical artists to package assets in the most efficient manner for quality products for the target platform
  • Assist in developing standards, processes, and proprietary tools along with Production and Development teams
  • Create 2D Animations and VFX to support the final art assets
  • Develop unity assets to use as part of our in-game live ops
  • Show efficiency in self-managing time with a reasonable degree of accountability and minimal instruction
  • Mentor the art team in the technical aspects of unity asset creation
  • Adhere to file structure in artistic source, directory, and version management
  • Strong desire to continue improving skills through independent learning and other team members. Ability to identify more efficient processes to improve throughout the team
  • Explore new Unity-related shaders, tools, and plugins


Requirements:

  • Knowledge of working with the Unity editor (2D)
  • Deep practical knowledge of what Unity can and can’t do especially regarding the UI system, animations and animation controllers, the particle system, shaders and materials, optimizations, and troubleshooting.
  • Proficient in Photoshop, illustrator, Unity
  • General understanding of UI implementation and development in Unity
  • Scripting and/or animation abilities and knowledge
  • Good communication skills and the ability to work well in a team environment
Beach Bum