Company Description
Rapida is a startup that provides an AI-infused all-in-one Asset-Space® enabling infrastructure owners, inspectors, and civil engineers to acquire, analyze, and manage asset data while saving 80% in inspection time and costs for robust and cost-effective target-based maintenance.
Role Description
Rapida is seeking a Senior Rendering Algorithm Engineer to build, design, and improve rendering algorithms. This is a full-time, hybrid role located in Haifa, Israel, with some work from home acceptable. Daily tasks include developing high-performance and efficient rendering algorithms, optimizing existing rendering algorithms.
Qualifications
- Bachelor's or Master's degree in Computer Science, Electrical Engineering, or a related field
- 8+ years of experience as a Rendering Algorithm Engineer
- Strong knowledge of C++, OpenGL, and DirectX
- Excellent understanding of GPU/Pixel data processing and optimization techniques
- Experience with 3D engine architecture and design, and knowledge of 3D math and algebra
- Experience with developing shaders and low-level graphics APIs
- Knowledge of programming language libraries such as Tensorflow, PyTorch, and OpenAI
- Working experience with Unity or Unreal Game Engine is a plus
- Ability to solve complex engineering problems, as well as triage and debug software defects effectively